Unless you get a 5-star epic piece, you will eventually replace that piece. The reason comes down to energy efficiency and progress. People often think it makes more sense to farm dungeons for gear than campaign, because dungeons drop epic pieces, and why use a common when you could use an epic? The reason to run campaign for gear is that you can target the exact pieces you need, making it easier to equip your champions. You will also be running campaign for gear. If you’re light on silver, consider farming stage 3 of the chapter you’re on and selling the shields, rather than the 6th stage. However, the 3rd stage only gives slightly less, in most situations, but drops shields, which sell more than other pieces of gear. In each chapter there are two potential targets for farming exp and/or silver: the 6th stage will always give the highest exp (more than the boss stage, which also has a higher energy requirement, and so most people do not run it). So with 2 champions, that means 50% goes to the farming champion is wasted, but with 4, only 25% is wasted. Assuming your farming champion is max level, that means any exp going to them is wasted. Raising food should always be done with 3 food champions, as exp is split equally. If you can’t quite do that and the enemies get a turn to hit you, you may need to equip your farming champion with lifesteal to survive.įarming food champions should be done on the highest difficulty your farming champion is capable of soloing.
If you are capable of one-shotting the entire stage on every wave of enemies, just build for attack (or whatever your main stat is) and crit/crit damage and try and do as much damage as possible. If you lack any of those, properly geared in lifesteal, most of the starting champions make at least competent farming champions.
These champions MUST be capable of killing every enemy in one-hit to properly farm, however, so there is a large gearing requirement. Another option are champions who gain extra turns on kills, like Relic Keeper. Counterattack champions are also effective, as they can retaliate against every hit, and ideally, kill each enemy that way. This can be either a champion with an AoE primary attack (such as Sinesha, Skullcrown, Saurus, etc), or someone who has multiple AoE abilities. You want to be able to kill each stage as quickly as possible, to decrease your farming time. The best farming champions are those with AoE. The idea is you will send this champion with 3 food champions, who will usually die in the first round, and then the farming champion will solo the rest of the stage. This is a champion who can effectively solo the level you’re farming. If you’re leveling food you will need a farming champion. If all of your champions are not max level, just push as far as you can in the campaign, and once you hit the highest level you can beat, just run it until you’re max level. Energy costs for stage 7 are 5 on normal, 7 on hard, and 9 on brutal.Ĭampaign is the best source of exp and is where you should be leveling your champions, or leveling your food. These drops are, in order from chapter 1 to 12: life, offense, defense, crit, accuracy, speed, resist, lifesteal, destroy, retaliation, fury, and curing.Įnergy costs for stage 1-6 are 4 on normal, 6 on hard, and 8 on brutal. Stages 1-6 drop only common and uncommon gear, stage 7 has a chance at dropping rare.Įach chapter drops a different set.